v0.4 (latest) - Added new "Battle Mode" with card habilities. - Added step-by-step "Turtorial". - "Discard zone" is now transparent when empty (0 cards), for a cleaner look. - Fixed padding defined in px that was causing page scroll on smaller screens. - Removed the flashlight/torch element. - Updated button and menu box text on the "Main Menu". - Changed button colours. - Updated "Instructions". - Improved button layout in the "Pause Menu". - Changed pop-up windows themes on: "Instructions", "Pause Menu", "Pirate" and thematic options. - Created "About" page. - Added Language icon on "Pause Menu". - Added website ico. - Fixed "Power #9" repeating all previous plays - Cards drawn from the deck now show a countdown on the deck counter while being dealt. - Won cards already in possession now move to the "Discard Pile" instead of the "Treasure". - Updated "Battle Mode" history to display powers used. - Added new soundtrack. - A random track now plays automatically when the site loads. - Fixed: card draw sound effect was delayed. - Fixed: muting in the main menu no longer allows the card-deal sound to play at game start. - Standardised mute behaviour — sound effects and music mute/unmute now behave consistently. - Renamed "released_notes.txt" to "release_notes.txt". - Incorporated "sitemap.xml". - Fixed incorrect message displayed on chest victory. - Improved player name filter to support Unicode characters (including non-Latin alphabets). v0.3 - Added the ability for the player to choose which opponent to steal from when using the Pirate card. - Updated the sound effect for the "forward" button in the menu. - Added shuffle sounds when the deck is initialized and when the discard pile is reshuffled. - Added a unique sound effect for the Pirate card when used for stealing or swapping. - Implemented victory and defeat sound effects at the end of the game. - Reduced the physical size of the cards in the Hand zone. - Refactored code and files to remove bad practices and improve structure. - Added pirate-themed ambient music to the menu with a 2-3 track loop. - Added 2-3 variations of wood-impact sounds for all button interactions. - Added volume control sliders and mute buttons for both Music and SFX, accessible in the Pause and Options menus. - Added sounds for when cards move to the Treasure zone, differentiating between single and multiple cards. - Added a light "dragging" sound when cards move from the deck to the hand. - Added a sound effect for when a card is played. - Added a distinct "wood-hitting" sound effect for when a card is placed in the Sequence zone. - Added sound effects to the main menu and pause menu. - Added an "invalid move" sound effect for when the player clicks an unplayable card. - Added an "Options" button to the interface. - Removed the grey overlay from cards that are unavailable for play. - Changed name and color selection to only appear after clicking the "Play" button. - Removed the green border from cards in the player's hand. - Increased the size of the animated color border during a player's turn to make it easier to see who is currently playing. - Optimized bot priority logic when using the Pirate card. - Replaced the bot victory box with a defeat screen containing "Try Again" and "Main Menu" buttons. - Fixed the speech bubble text from "Nenhum me para" to "Ninguém me para!". - Fixed translation errors for the game history and "Treasure" label when switching languages mid-game. - Fixed the positioning of the Pirate direction button. - Changed the color selection highlight from orange to a clearer color to avoid confusion. v0.2 - Added a language selection menu to support English, Portuguese, Spanish, German, and Ukrainian. - Home Page: Dynamic Lighting (Campfire/Lantern): To avoid a static interface, added a CSS effect simulating a gently swaying lantern, creating subtle moving shadows in the corners of the screen. - Added a shake animation to cards that are unavailable to play when selected. - Renamed the "Menu" button during gameplay to "Pause." Clicking it now opens a modal featuring buttons for returning to the main menu, volume controls, game history, and each player’s current score (x/13) in their assigned colors. - Removed the Game History from the main gameplay screen and moved it to the pause menu. - Added a battle animation between sailors and pirates on the Home Page. - Configured the "LICENSE.txt" link to open in a new tab. - Added a footer tag with legal rights. - Bots now display random dialogue bubbles when taking only one card to the Treasure (e.g., "That was weak," "Arrgh!", or sometimes nothing at all). - Added personality to bots (Sailor, Admiral, etc.) with contextual speech bubbles - Included text variations for greater diversity. - Removed all emojis from the code. - Copyright text is now displayed in front of the Instructions menu. - Pause menu fixed: it now correctly overlays the game with a blurred background instead of appearing as a sidebar. - Card sorting logic updated: cards now only reorder numerically after the draw animation is complete. - Hand management improved: player hand no longer reorders when playing a card; cards are now only sorted numerically after receiving new cards at the end of the round.